Fork me on GitHub

Archived News » December Release Candidate 2

Posted by Pavel Penev at 2015-11-29 15:00 +0000

We received a lot of feedback on our last two playtests, and we tried to address as many of the reported issues as possible. Thanks to everyone who has tried the playtests and reported bugs or other feedback!

We fixed some new, as well as some long-standing issues for this playtest, so hopefully this will be the final release candidate for the upcoming December release. We encourage you to give this release a good try out, especially if you like to play competitively online, because if we don’t hear your balance complaints now then you will be stuck with them for the next few months until our next release! You can report any issues you have by filing a bug or joining our IRC channel.

The focus for this playtest was on:

In particular, we responded to the following issues reported during the last playtest:

As usual, you can find the full details about the changes on the changelog page and the installer for your operating system on our download page!

Editor copy/paste

In D2k production structures now have a proper “Primary” sign for primary structures, and use the green star to show that they are upgraded.

Editor copy/paste

A bit more polish for the Map Editor - the player color remap on actors such as Cameras and Spawn points was fixed.